J_ROOM_0.WAD - 2 new room-style levels for DOOM II DeathMatch by Jordan Russell This is a "pre-release" of a 6 level set I'm working on. I still haven't finished aligning textures and fixing other minor bugs in levels 1 and 2 yet. One of the changes you'll probably notice first is the sky. When you load DOOM II with this WAD, the sky is changed to the sky used in DOOM I episode 1. I just can't stand playing with that depressing dark sky in DOOM II :) = Level 1 = Description: This is a large dark room with many weird structures, a raiseable ledge surrounding the room, and an outside part. This was originally created using DEU and was made for DOOM I, but I converted it to DOOM II format and included it in this pack. Level replaced: MAP01. Meant for: 4 player DeathMatch. Monsters: Only there if you enable monsters and set skill to 4 or 5. Time spent: 70+ hours. = Level 2 = Description: This is similar to level 1 but smaller and brighter. You can easily get 15 frags or more in a few minutes with this one. Level replaced: MAP02 Meant for: 3 or 4 player DeathMatch. Monsters: Only there if you enable monsters and set skill to 4 or 5. Time spent: 20+ hours. = How to contact me = Chrysalis: Jordan Russell DWANGO (Dallas): jordanr Internet: jordan.russell@chrysalis.org America Online: JordanR7